Gaming

AI as a creation tool "sucks balls", says Falconeer and Bulwark dev Tomas Sala, but it's the future we should be really worried about

November 11, 2025 1 min read SkillMX Editorial Desk
Article Data

Tomas Sala is a solo developer known for aerial combat game The Falconeer and sea-town building game Bulwark. Using AI to offload some of that creative load could be an attractive proposition for someone like him. But of all the people I've spoken to about AI

Read more on Eurogamer

Loading next article