Gaming

Creating Doom: The Dark Ages - ray tracing, load times

May 21, 2025 1 min read Eurogamer
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Five years on from the release of Doom Eternal, Doom: The Dark Ages heralds the arrival of id Tech 8. We spoke with id Software's director of engine technology, Billy Khan, to find out how it was built. Along the way, we discussed ray tracing, shader compilation

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